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Tomas Gallucci

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Book List 2012 - Programming [Apr. 24th, 2012|02:11 am]
Tomas Gallucci

Core Data for iOS: Developing Data-Driven Applications for the iPad& iPhone& and iPod touch by Tim Isted& Tom Harrington

Beginning Databases with PostgreSQL: From Novice to Professional by Richard Stones& Neil Matthew

Refactoring: Improving the Design of Existing Code by Martin Fowler& Kent Beck& John Brant& William Opdyke& Don Roberts

Refactoring to Patterns by Joshua Kerievsky

Refactoring HTML: Improving the Design of Existing by Elliotte Rusty Harold

Beginning 3D Game Development with Unity: All-in-one& multi-platform game development by Sue Blackman

Programming Game AI by Example by Mat Buckland

Software Optimization for High Performance Computing: Creating Faster Applications by Kevin R. Wadleigh& Isom L. Crawford

Handbook of Research on Scalable Computing Technologies by Kuan-ching Li& Ching-hsien Hsu& Laurence Tianruo Yang& Jack Dongarra& Hans Zima

Parallel Programming: for Multicore and Cluster Systems by Thomas Rauber& Gudula Rünger

The Art of Multiprocessor Programming by Maurice Herlihy& Nir Shavit

Multicore Application Programming: for Windows& Linux& and Oracle Solaris by Darryl Gove

Intel Threading Building Blocks: Outfitting C++ for Multi-Core Processor Parallelism by James Reinders

Programming Massively Parallel Processors: A Hands-on Approach (Applications of GPU Computing Series) by David B. Kirk& Wen-mei W. Hwu

GPU Computing Gems Jade Edition (Applications of GPU Computing Series) by Wen-mei W. Hwu

HTTP Developer's Handbook by Chris Shiflett

Vim and Vi Tips: Essential Vim and Vi Editor Skills by Jacek Artymiak

Computer Networks: A Systems Approach by Larry L. Peterson& Bruce S. Davie

iOS Forensic Analysis: for iPhone& iPad& and iPod touch by Sean Morrissey

Computer Graphics Using OpenGL Second Edition by F.S. Hill& Jr